Backalley Brellar
Enter a dream where your world has been brought to ruin by Umbrellos, a company with unlimited funds and the capability of creating Brellas of untold power.
You are the Backalley Brellar, The Resistance's sole hope of taking down Umbrellos for good. Convert The Resistance's scrap into counterfeit Brellas while ensuring The Resistance gets what they need to secure victory.
Dev Note: The balance is...probably way too easy. Oops! Enjoy the story and make some cool Brella combos, at least 💖
Credits:
- Code, Story, Design, Music, T1Umbrella Parts: Fraytoria
- T2/T3 Umbrella parts: KeyDemon
- Characters: Pixel Art Sprite Maker
- SFX: Universal Sound FX, StarLight SFX
- Loot
| Status | Prototype |
| Platforms | HTML5 |
| Author | BlushingKitsuneBasket |
| Genre | Role Playing |
| Made with | Unity |
| Tags | 2D, Pixel Art, Short |



Comments
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this one *almost* slipped past me, but I'm here
the lack of tutorial made me slightly confused at the beginning, but it can be figured out fast enough. However, I did run into a couple of problems while playing.
It seems to me that the gameplay loop is supposed to be "get a couple of normal clients to build reputation, end the day with a resistance member, and go to next day". On my first try, I got two reputation levels on my first day, failed the resistance order (as I didn't quite understand the loop at that point), then every single day after that was composed of a single resistance member. Game softlocked on trying to go to day 5 I believe
on my second runthrough, I got immediatelly softlocked on day 2 as I don't have a handle. Like, at all. So I don't seem capable of handing over an umbrella.
I'd love to comment on the story, but I haven't really gotten a chance to. Well, interact with it a lot. I do expect this will eventually get patched, but for now I can't really say a lot.
hey Shenna! thanks for playing!! yeah unfortunately, right after this game jam life took over, and then another game jam hit...I'll send ya a message when it gets updated to actually be functional >< thanks for trying anyways!
That's fine. Life happens, priorities shift, and gamedev is hard. I'll be looking forward to trying a complete version~
You calling me by my nickname makes me feel like the first time I got asked "the usual?" at my local coffee shop, sometimes I forget I can be recognized. I don't promise I'll see the message - I'm not around Itch a lot, but I'll try!
it's all good! it's really lovely to see you whenever you make it back here to these parts xD